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 Forum: Welcome   Topic: Hi Folks

Posted: Sun Jun 28, 2009 5:39 am 

Replies: 5
Views: 1060


20~

 Forum: Freelancers Lounge   Topic: Post your Pic

Posted: Fri Jun 26, 2009 9:24 pm 

Replies: 201
Views: 29598


Lol!

 Forum: Freelancers Lounge   Topic: Post your Pic

Posted: Fri Jun 26, 2009 3:56 pm 

Replies: 201
Views: 29598


Now that is an armful of dog, heh.

Great pictures everyone, keep them coming!

 Forum: Welcome   Topic: hello

Posted: Thu Jun 25, 2009 3:49 am 

Replies: 7
Views: 1213


All straightened out now. ;)

 Forum: Welcome   Topic: hi, im new here

Posted: Thu Jun 25, 2009 3:49 am 

Replies: 3
Views: 839


Greets!

 Forum: Welcome   Topic: Hey all

Posted: Wed Jun 24, 2009 6:37 pm 

Replies: 2
Views: 771


Heh

 Forum: Welcome   Topic: Hi Folks

Posted: Sat Jun 20, 2009 3:01 pm 

Replies: 5
Views: 1060


No, no ping kick. Are you using Vista? Can anyone who solved this help out here?

 Forum: PLAYER HELP   Topic: bug report

Posted: Fri Jun 19, 2009 9:46 pm 

Replies: 2
Views: 910


And I always kill three more just to be sure. Sometimes the line there is mighty fine.

 Forum: Welcome   Topic: Hello

Posted: Fri Jun 19, 2009 9:16 pm 

Replies: 5
Views: 904


Welcome!

 Forum: Welcome   Topic: hello all

Posted: Tue Jun 16, 2009 9:17 pm 

Replies: 7
Views: 1132


Greets!

 Forum: PLAYER HELP   Topic: need some help please!

Posted: Sun Jun 14, 2009 7:53 pm 

Replies: 7
Views: 1935


Don't be changing actual files in the mod, that may get you autobanned for cheating by FLAC, heh.

 Forum: PLAYER HELP   Topic: need some help please!

Posted: Sun Jun 14, 2009 3:51 pm 

Replies: 7
Views: 1935


I assume you mean the Aquila system where Planet Zeta Aquila resides. The system music is VulcanTemple by [RIP]Machete Bug.

 Forum: PLAYER HELP   Topic: can't connect to server

Posted: Sat Jun 13, 2009 9:37 pm 

Replies: 15
Views: 3309


And I was saying that the workaround includes two dlls which get abused by FLMM. Better for a player to manually add them after activation rather than being build into the mod.

 Forum: PLAYER HELP   Topic: can't connect to server

Posted: Sat Jun 13, 2009 4:10 pm 

Replies: 15
Views: 3309


Regarding FLListserverpatch: What about adding GLS Workaround to the uv mod? This would solve this listserver-issue, since the GLS Workaround uses also a 2nd masterserver by http://www.freelancerserver.de There are two problems with this. The global is already listed in our freelancer.ini file, but...

 Forum: Welcome   Topic: Hi

Posted: Sat Jun 13, 2009 1:00 am 

Replies: 4
Views: 906


Greets!
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