Register    Login    Forum    Search    FAQ

Portal » Board index » PUBLIC FORUMS » Server events and event rules




Post new topic Reply to topic  [ 6 posts ] 
Author Message
 Post subject: Sunday Events - 3rd December 2017
 Post Posted: Fri Dec 01, 2017 11:10 pm 
Offline
Member
Member
User avatar

Joined: Sun Jan 05, 2014 7:09 am
Posts: 275
Sunday Events - 3rd December 2017

Events below are normally hosted by [GLTC]Goutek or [GLTC]Darkdaz
But will now be hosted by [NEC]Gray_Mouser

Image
Maru FFA King of the Hill Event


Time: Sunday 2PM EST (7pm UK time)

This Event is for Maru's only!

This is a Last Man Standing Competition!
1 - All fighters will begin at the outside of the buoys in The Mosh Pit, and on countdown will enter the ring and attack any ships within the ring of buoys. (exception to this is ADMIN ships are NOT targets!)
2 - Once a competitor has been killed he may come back out to the ring of buoys and remain outside the ring to observe the event, but that pilot is eliminated from the running event upon death.
3 - All Fighting will take place within the boundaries of the buoys at the Mosh Pit. If you stray outside those buoys, you will be instructed to return to the ring! If you fail to comply you may be eliminated from the event.
4 - The use of cruise engines during the event is totally prohibited. Using cruise engines to regen shields or which ever reason may result in your elimination from the event.

This is a Guns Only Event.
Bots and Bats and ammo should be sold off prior to the start of event. Autobuy should be turned off to eliminate the chance of reloading of equipment.



Prizes:
100 Million Credits entry payout.
50 Million Credits per kill during the event.
200 Million Credits to the last man standing.

The winner will be the FFA King of the week!

Please be there 10 minutes before the start!

WARNING!
Spectators and eliminated pilots are not allowed to shoot on the participants what ever happens or you are off to Crematoria next time!
Even if you are shot by a participant either tell them that you are not a target or let yourself be killed, no shooting allowed from spectators!

-----------------------------------------------------------------------------------------------------
Image
4pm EST(9pm UK)

Round: (Unknown)


What: THE UNDERVERSE TEAM FIGHTER EVENT!

Where: Mosh Pit

Event rules: uv51

1. Since many desire to use bots and bats it will be allowed unless BOTH agree not to.

2. Please have your ship waiting in the Mosh Pit system near Center Stage and equipped per the rules of the event.
The times are posted and if you cannot be there by the assigned time please to not expect other competitors to wait for you.

No pilots or teams will be allowed to enter after the first fight has been fought.
Every attempt will be made to include you in the event, but if you arrive after the posted start time or with a ship not equipped correctly you may

not be allowed to enter.
To make things easier it is suggested that you arrive 15 min prior to event to aid in the setting up of the brackets.

3. Anyone disrupting the event will be asked once to leave, then they will be Reported to the Admins.
These events take a lot of concentration for the Event Official and one person will not be allowed to spoil the event for everyone else.

4. Since you can't fight yourself you may only enter ONE pilot.

5. Team Fight Rules:

A. This is a Team Fight Event.
Teams may be formed from within Clans but not inclusive to such.
Meaning all you need to compete is to get a teammate/wingman, it is YOUR responsiblity to get your team togeather.,

(Clan/Clan, Clan/Freelancer or Freelancer/Freelancer).

B. This is a OPEN CLASS fighter event. You may use any fighter available in the Underverse.
Both team mates do NOT have to use the same fighter.

C. Weapons will be limited to guns, one offensive missile or torp launcher, one cruise disrupter launcher

and one mine launcher. For a total of three launchers one offensive, one cd and one mine.
(What this means is this, you may mount ONE offensive msl/torp launcher on each ship.. this does NOT mean that you can have one moray

msl ammo and six launchers!)
The same rule will apply to cd's and mines.
Each ship entering will be scanned for legal weapons.
If you have more than one launcher for each type of weapon listed you will be asked to sell extra launchers prior to entering the event or asked to

sit the event out.
***After contestants ships have been scanned and the event started, anyone leaving the system will be disqualified (reason for this is it is too easy

to re-config a ship doing that and officials will not be expected to rescan that ship.. please do NOT leave the system after the event has started.)

***

D. This will be a single elimination event if there are six teams or more, double elimination if there are 5 teams or less.
Each pilot will be allowed to re-spawn one time during their round and re-enter battle. (In effect a pilot can be eliminated twice

during each round)
Once a pilot has been killed, after their second re-spawn, they will be considered to be out of the fight and will be expected

to sit at the sidelines while their teams round finishes.

E. Each team will be assigned a planet to dock at prior to their fights and will re-spawn from there.
The teams will begin their round at the buoys just off their respective planets trade lanes and will wait for the official to count 3,2,1,Go.

F. Fights will take place within the confines of the buoys around center stage.
Contestants will stay within 7k of the center stage.
Any contestant further than that will be required to return to the 14k sphere surrounding the center stage.

G. Contestants will NOT re-engage from re-spawn until they pass the buoys.
(This would include ANY discharge of ANY onboard systems.. offensive or defensive. Doing so may dis-qualify that team mates re-entry

to the fight.)
Contestants still within the boundaries of the ring shall NOT re-engage re-spawners until they are within the confines of the

buoys.

H. In the event that it becomes evident a participant, or participants are stalling the fight, the fight may be stopped by the event official and a

judgment will be made on the winner by the event official.

6. All the above may take some time to set up upon arrival of contestants.
So please be early and patient with the Officials as they set up the brackets and verify the contestants qualifications for the fights.


Prizes: (per pilot)

$ 100 million for participating (only one payout per person)

1st place in Class: $ 200 million
2nd place in Class: $ 150 million
3rd place in Class: $ 100 million

Note for [GLTC]Darkdaz
Bonus FFA Round
Bonus Last man: 250 Mil
All the rest: 100 Mil



Please Note: I can not beam you to the systems so if there is a admin on at the time. you can pm them if they are willing to beam you

_________________
Image


Last edited by [NEC]Gray_Mouser on Sun Dec 03, 2017 4:44 pm, edited 1 time in total.

Top 
 Profile E-mail  
 
 Post subject: Re: Sunday Events - 3rd December 2017
 Post Posted: Sun Dec 03, 2017 4:43 pm 
Offline
Member
Member
User avatar

Joined: Sun Jan 05, 2014 7:09 am
Posts: 275
Was 7 minutes late because I had problems that were caused through a 2nd PC in the network
that had the same IP, I fixed that problem by setting a fixed IP. Before setting the fixed IP I had
similar problems as DD because the serverlist was not showing. Odd enough I wasn't able to run
a 2nd character on the same user afterwards because the serverlist never showed for the 2nd
character. Nobody came for the event so the Maru event didn't take place again.

_________________
Image


Top 
 Profile E-mail  
 
 Post subject: Re: Sunday Events - 3rd December 2017
 Post Posted: Sun Dec 03, 2017 6:02 pm 
Offline
Member
Member
User avatar

Joined: Sun Jan 05, 2014 7:09 am
Posts: 275
In the gls_workaround.ini the following is listed:

Code:
[Settings]
ListServerHostname=gun.fllistserver.com
ServerListURL=http://www.freelancerserver.de/serverips.txt


At the moment I can still access http://www.freelancerserver.de but not http://www.freelancerserver.de/serverips.txt, so maybe
that's the reason for DD's and my problem.

I wasn't able to host the Teamfights event because I couldn't log on the server.

From HowToFindServers.txt in the FL directory:
Quote:
Updated April 2014

The UnderVerse server (http://UnderVerse.us) is running at 65.102.199.196:2302

Here are a few methods to find servers since I am still seeing sites where players have not been informed of the various connection methods. I am reposting these from our public boards:

If you need to forward ports, these are the ones that Freelancer uses. All are UDP:

2300-2400 (2300 to 2304 seems to be enough)
6073 (probably n/a now that the main global is gone)
47624 (probably n/a now that the main global is gone)

--------------------------
Method 1:

Right click your freelancer icon on your desktop and make the target look like this to get to the UnderVerse (edit to your path):

E:\Freelancer\EXE\Freelancer.exe -s65.102.199.196:2302

or

"C:\Program Files\Microsoft Games\Freelancer\EXE\Freelancer.exe" -s65.102.199.196:2302 (quotes only if your path has spaces in it) I remember that this worked years ago for me but it doesn't work yet

To add more IPs leave a space and add them.


Method 2:

X-fire. This is a long post, best viewed here:

http://rbb.ripteam.com/yaf_postst2182_D ... -down.aspx This link doesn't work anymore


Method 3:

From Wodk4, Global Server Workaround As mentioned above this doesn't work anymore because parts of the German server seem to be down

http://stats.freelancerserver.de/

Direct download links:

FLMM Version http://www.freelancerserver.de/download ... .zip.flmod
ZIP Version http://www.freelancerserver.de/download ... around.zip

To add a server ip, just visit http://www.aa-flserver.de/flserverstat/add_server.php Out of function

_________________
Image


Top 
 Profile E-mail  
 
 Post subject: Re: Sunday Events - 3rd December 2017
 Post Posted: Sun Dec 03, 2017 9:59 pm 
Offline
Site Admin
Site Admin
User avatar

Joined: Sat Jan 05, 2008 7:47 am
Posts: 6377
Location: Virginia
The global has indeed been going up and down lately. Sadly, it is out of our control.


Top 
 Profile  
 
 Post subject: Re: Sunday Events - 3rd December 2017
 Post Posted: Tue Dec 05, 2017 10:26 pm 
Offline
Member
Member
User avatar

Joined: Sun Jan 05, 2014 7:09 am
Posts: 275
The URL http://www.freelancerserver.de/serverips.txt is working again,
and this is the list you get:

Quote:
213.137.124.157:2302
81.169.228.227:2302
85.214.129.61:2302
81.169.205.201:2375
46.4.28.77:2350
173.183.45.101:2302
24.49.209.135:21961
78.46.77.16:2302
73.181.99.186:2302
96.52.254.86:2302
68.67.68.147:2375
96.52.254.86:2302
203.122.224.90:2800
193.227.251.82:2302
wts416.ddns.net:2302
62.30.121.88:2302
178.252.66.230:2302
109.192.37.151:2302
172.4.181.1:2302
192.198.82.130:2302
easytec.selfhost.eu:2302
81.158.28.26:2302
85.214.29.103:2302
185.58.207.66:2302
82.32.33.207:2302
195.154.48.240:2302
ghostlord.no-ip.org:2302
24.14.120.118:2302
flservernet.hopto.org:2302
89.185.242.55:2302
212.159.86.132:2302
89.3.86.59:2370
188.138.99.203:2302
97.81.139.70:2302


and that was the server that was mentioned in the outdated textfile that comes with the mod
Quote:
...
C:\Program Files\Microsoft Games\Freelancer\EXE\Freelancer.exe" -s65.102.199.196:2302 (quotes only if your path has spaces in it) I remember that this worked years ago for me but it doesn't work yet
...

of course that wasn't changed meanwhile and so the server address in it is simply wrong.
I am quite sure Soupman or DwnUndr posted the right one somewhere but when you hectically try
to reconnect you don't really think of that. So don't make the same mistake I made.I am sure
DwnUndr or Soupman will post the correct address for the direct connection is this thread as well
so that it can be found more easily.


EDIT: The correct address for UV is GREEN now and underlined.

_________________
Image


Top 
 Profile E-mail  
 
 Post subject: Re: Sunday Events - 3rd December 2017
 Post Posted: Wed Dec 06, 2017 3:04 pm 
Offline
Site Admin
Site Admin
User avatar

Joined: Sat Jan 05, 2008 7:47 am
Posts: 6377
Location: Virginia
Ah, I see where you got bumped. For over a year we have been using:

E:\Freelancer\EXE\Freelancer.exe -sRIPSERVERS.COM:2302

and

"C:\Program Files\Microsoft Games\Freelancer\EXE\Freelancer.exe" -sRIPSERVERS.COM:2302

The RIPSERVERS.COM takes into account dynamic ips since we don't pay for a static one anymore. This info will be packaged with the new release.


Top 
 Profile  
 
Display posts from previous:  Sort by  
 
Post new topic Reply to topic  [ 6 posts ] 

Portal » Board index » PUBLIC FORUMS » Server events and event rules


Who is online

Users browsing this forum: No registered users and 1 guest

 
 

 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron