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 Forum: Freelancers Lounge   Topic: This is a really cool surprise

Posted: Fri Nov 10, 2023 7:35 am 

Replies: 2
Views: 1356


epic coolness, this post might tickle up some new players

 Forum: Freelancers Lounge   Topic: SpaceXVision Renders Mars Spaceship With Rotating Gravity

Posted: Thu Oct 19, 2023 1:41 pm 

Replies: 4
Views: 2479


the tech is there I assume, but it will be a question of weight to send to space which is going to be a problem IMO

 Forum: Freelancers Lounge   Topic: Freelancer follow up

 Post subject: cra
Posted: Sun Oct 15, 2023 1:32 pm 

Replies: 110
Views: 60089


A crash dummy lol

 Forum: Freelancers Lounge   Topic: Freelancer follow up

 Post subject: Re: Freelancer follow up
Posted: Sun Oct 15, 2023 12:45 pm 

Replies: 110
Views: 60089


Needs some work to make it better

 Forum: Freelancers Lounge   Topic: Freelancer follow up

 Post subject: Re: Freelancer follow up
Posted: Sun Oct 15, 2023 12:40 pm 

Replies: 110
Views: 60089


A test I dug up from another project I worked on, still works and I can use it in JSP

 Forum: Freelancers Lounge   Topic: SpaceXVision Renders Mars Spaceship With Rotating Gravity

Posted: Fri Oct 13, 2023 10:52 am 

Replies: 4
Views: 2479


hummm....

 Forum: Freelancers Lounge   Topic: Freelancer follow up

 Post subject: Re: Freelancer follow up
Posted: Sun Oct 08, 2023 12:06 pm 

Replies: 110
Views: 60089


Ok, that can be fixed, needs a description text

 Forum: Freelancers Lounge   Topic: Freelancer follow up

 Post subject: Re: Freelancer follow up
Posted: Thu Oct 05, 2023 1:13 pm 

Replies: 110
Views: 60089


so far I wrote up 38 items to be traded as loot, can peeps come up with other loot and descriptions?

even ninjas and brains are already included

 Forum: Freelancers Lounge   Topic: Freelancer follow up

 Post subject: Re: Freelancer follow up
Posted: Sun Oct 01, 2023 1:14 pm 

Replies: 110
Views: 60089


It is now clear that I will build the game around a single player and multiplayer version. I already wrote up all the user inline commands, admin commands and dedi function that will be a more lot complete then our loved FL

 Forum: Freelancers Lounge   Topic: Freelancer follow up

 Post subject: Re: Freelancer follow up
Posted: Tue Sep 26, 2023 9:29 am 

Replies: 110
Views: 60089


the white page of doom?

 Forum: Freelancers Lounge   Topic: John Smith part 2 so far

Posted: Mon Sep 25, 2023 9:24 am 

Replies: 23
Views: 17274


uv23

 Forum: Freelancers Lounge   Topic: Thought of the day

 Post subject: Re: Thought of the day
Posted: Sat Sep 23, 2023 8:25 am 

Replies: 4
Views: 9965


Thought of the day

When over 45, beware of your farts, never 100% sure what is coming out actually

 Forum: Freelancers Lounge   Topic: John Smith part 2 so far

Posted: Fri Sep 22, 2023 2:32 pm 

Replies: 23
Views: 17274


I need more story Sev, please provide so I can think of all the code and stuff it will require

goul

 Forum: Freelancers Lounge   Topic: Freelancer follow up

 Post subject: Re: Freelancer follow up
Posted: Fri Sep 22, 2023 12:16 pm 

Replies: 110
Views: 60089


Slowly working on the project for as cheap as I can Meanwhile that nothing really works yet, I so far worked up 23 comodities to trasport, more to come About 100 space voice messages too, more to come (not in audio format yet but this will come soon enough I hope) Sev: where is the rest of the story?

 Forum: Freelancers Lounge   Topic: Deus Ex Mundo

 Post subject: Re: Deus Ex Mundo
Posted: Fri Sep 01, 2023 12:20 pm 

Replies: 62
Views: 55122


Going live will be delayed because of lack of funds, so I take this extra time to add more features
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