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 Forum: Freelancers Lounge   Topic: Deus Ex Mundo

 Post subject: Re: Deus Ex Mundo
Posted: Fri Apr 09, 2021 1:37 pm 

Replies: 43
Views: 16608


my desk

 Forum: Freelancers Lounge   Topic: Deus Ex Mundo

 Post subject: Re: Deus Ex Mundo
Posted: Fri Apr 09, 2021 1:35 pm 

Replies: 43
Views: 16608


I run asus with 4 core 3.6ghz, 8GB ram, that cuts the cake for me, but now I have upgraded to 2 24 inch screens, coding became an issue with just 14 screen

 Forum: Freelancers Lounge   Topic: Deus Ex Mundo

 Post subject: Re: Deus Ex Mundo
Posted: Fri Apr 09, 2021 1:33 pm 

Replies: 43
Views: 16608


have to find a way to add a load screen, but so far my attemps were chaos

 Forum: Freelancers Lounge   Topic: Deus Ex Mundo

 Post subject: Re: Deus Ex Mundo
Posted: Fri Apr 09, 2021 1:32 pm 

Replies: 43
Views: 16608


I use Delphi 7 for coding, it's a great tool, I hate later versions like , XE3, XE5, 10.4.2... etc, D7 does all the tricks you need if you know how to do some workarounds for some specific functionning, but I always get the result I expect. exe files a light and slim. The only issue I have with DEM ...

 Forum: Welcome   Topic: Hello all

 Post subject: Re: Hello all
Posted: Fri Apr 09, 2021 1:24 pm 

Replies: 5
Views: 333


in space, no one can hear you scream

 Forum: Welcome   Topic: Been a long time...

 Post subject: Re: Been a long time...
Posted: Mon Mar 22, 2021 3:47 am 

Replies: 2
Views: 265


welcome back to deep space

 Forum: Freelancers Lounge   Topic: Deus Ex Mundo

 Post subject: Re: Deus Ex Mundo
Posted: Fri Mar 19, 2021 3:57 pm 

Replies: 43
Views: 16608


the game is slowly going places I integrated to the AI the construction of 50 buildings out of 61, war mode works fine, now have to go to details on producing war units, diplomatics, and quite a few other things. this all takesa while but Rome was not built in 1 day, this game neither, I work almost...

 Forum: Freelancers Lounge   Topic: Deus Ex Mundo

 Post subject: Re: Deus Ex Mundo
Posted: Fri Feb 26, 2021 2:24 pm 

Replies: 43
Views: 16608


a promotional video is pretty simple at this point, but I would like to share something more playable. in about 2 months I think I can go to do some beta testing of game basics. The AI is coming together, it's building stuff, but so far only 6 different buildings, I have to teach to build all the ot...

 Forum: Freelancers Lounge   Topic: Deus Ex Mundo

 Post subject: Re: Deus Ex Mundo
Posted: Sat Feb 13, 2021 1:19 pm 

Replies: 43
Views: 16608


and the fights, well, you better not come with a spoon to a knife fight lol unless you are good at spooning out the enemy's eyes

 Forum: Freelancers Lounge   Topic: Deus Ex Mundo

 Post subject: Re: Deus Ex Mundo
Posted: Sat Feb 13, 2021 1:14 pm 

Replies: 43
Views: 16608


if you wonder what the circles are, those are build progress bars

 Forum: Freelancers Lounge   Topic: Deus Ex Mundo

 Post subject: Re: Deus Ex Mundo
Posted: Sat Feb 13, 2021 1:13 pm 

Replies: 43
Views: 16608


player can zoom in and out

controls are very simple, but there will be many buttons to click

there will be up to 800 such regions to conquer and battle for, population can be a pain in the arse when they get cranky

 Forum: Freelancers Lounge   Topic: Deus Ex Mundo

 Post subject: Re: Deus Ex Mundo
Posted: Sat Feb 13, 2021 1:12 pm 

Replies: 43
Views: 16608


Well, I seems the patreon thingy is a waste of time

meanwhile all buildings have been created

40 of 46 vehicles have been created

code is growing almost every day, but this wont be ready before some time, there is a lot to code

stay tuned

here is a glimpse of what it will look like

 Forum: Freelancers Lounge   Topic: Deus Ex Mundo

 Post subject: Re: Deus Ex Mundo
Posted: Mon Jan 18, 2021 7:23 pm 

Replies: 43
Views: 16608


long time no update, but don't even dare to think this is dead meat, it's growing every day, I now hired a "freelancer" to do the graphics as my previous graphic artist gave up, he was unable to supply the demand I had, but we are back in business, I now got 26 buildings already of about 6...

 Forum: PLAYER HELP   Topic: Been Ages.

 Post subject: Re: Been Ages.
Posted: Sun Jan 17, 2021 4:01 pm 

Replies: 6
Views: 2123


we need to do a face down in the void some day

 Forum: PLAYER HELP   Topic: Been Ages.

 Post subject: Re: Been Ages.
Posted: Sun Jan 17, 2021 4:01 pm 

Replies: 6
Views: 2123


our old HK still here and kicking uv19
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